The introduction of Incarnum can be a very rewarding experience. It's a different system of power for your NPC's and PC's alike, and can break up some of the tedium of basic spell-casting.
My biggest problem with the book is tied in with one of my favorite parts of it: the acknowledgment of Psionics. I love the fact that these systems, independent as they are, were given feats to marry them into an altogether new, and exceedingly fresh character build. However, the Prestige Classes have an overt lack of any psionic-based progression. There is an incarnum/divine class, and an incarnum/arcane class, but there is no incarnum/psionic class. Arguably these would be easy to create independently, but I was sorely disappointed. It was as if this slight nod in the direction of Psionics was all they could afford.
Overall, this is an interesting read and I would love to have it dropped in on any campaign that I play in. If you're merely looking to augment the magic in your game, I wouldn't recommend buying this; If you're looking for an all new system of power, akin to the parallel between magic and psionics, then this is for you. |