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Hackers: Heroes of the Computer Revolution
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Hackers: Heroes of the Computer Revolution description
Steven Levy's classic book explains why the misuse of the word "hackers" to describe computer criminals does a terrible disservice to many important shapers of the digital revolution. Levy follows members of an MIT model railroad club--a group of brilliant budding electrical engineers and computer innovators--from the late 1950s to the mid-1980s. These eccentric characters used the term "hack" to describe a clever way of improving the electronic system that ran their massive railroad. And as they started designing clever ways to improve computer systems, "hack" moved over with them. These maverick characters were often fanatics who did not always restrict themselves to the letter of the law and who devoted themselves to what became known as "The Hacker Ethic." The book traces the history of hackers, from finagling access to clunky computer-card-punching machines to uncovering the inner secrets of what would become the Internet. This story of brilliant, eccentric, flawed, and often funny people devoted to their dream of a better world will appeal to a wide audience.
Hackers: Heroes of the Computer Revolution Customer Reviews
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♥♥♥♥♥ A well-written account of computer pioneers - just make sure you're interested in this stuff
As the description mentions, Steven Levy's "Hackers" is not about computer criminals, but refers to the more traditional definition of "someone who delights in having an intimate understanding of the internal workings of a computer and computer network." I purchased this book because I was intrigued with Sierra On-Line, and was interested in learning more about some of the founding software companies and people who became rich from the computer boom of the early 80s. Having just finished [[ASIN:0684832674 Where Wizards Stay Up Late: The Origins Of The Internet]] about the creation of the Internet, and being bored out of my mind with it, I was hoping "Hackers" would be a little more exciting. Unfortunately, the first half of the book mirrors "Wizards" in a lot of ways and discusses much of the same content. What's more, before purchasing, I had no idea this book was published in 1984 and that it would naturally only discuss computers up to the early 80s.

"Hackers" is divided into three parts:

1. True Hackers - 1946 - mid 70s. This section focuses on the early computer pioneers at MIT, such as the Tech Model Railroad Club, the Lincoln Laboratory, and experimenting with large mainframes such as the PDP-1 and TX-0. It describes in detail how they would spend hours punching in code for these computers to come up with the simplest hacks. I struggled to get through this section. It was so incredibly detailed and filled with minutiae that it took me two months and several breaks to get through the 200+ pages. Some of it was interesting, but there was just so much information I didn't need to know or care about.

2. Hardware Hackers - Mid 70s - 1980. All about the Homebrew Computer Club and the development of early personal computers, focusing on the Altair 8800, TRS-80, development of BASIC, and Stephen Wozniak's creation of the Apple and Apple II Personal Computers. This section was definitely more lively than the first, but there is still nothing that couldn't have been summed up in a 4 or 5 page magazine article or a visit to Wikipedia.

3. Game Hackers - Late 70s - 1982. This section is largely about the development of the game company Sierra On-Line, although the first few chapters spend a lot of time discussing arly game development. This section was the most interesting in the book, especially to gain some insight into the culture that existed in the gamin industry back in its development, but not as exciting as I thought it was going to be. Since the book was published in 1984, there is no mention of the incredibly popular King's Quest series that launched Sierra to the top of the industry.

The main underlying theme of this book is the "hacker ethic," characterized by open access to computers (no passwords), mistrust of authority, computers are beneficial to changing people's lives, and all information should be free. It is very heavily discussed throughout the book and it's implications on the industry and the people in it. If this were a thesis paper about the hacker ethic I would have given Mr. Levy an A+ for staying so on focus. Unfortunately, it's not a thesis paper. If you are purchasing this book for entertainment purposes, make sure you are REALLY interested in early hacker culture. I thought I was but the book was just too dry for me. Not to mention it was hard to keep up with the hundreds of people introduced in the book. On the plus side, it is exceptionally well-researched and hardly seems dated at all. Until I got to the last few chapters, I had no idea the book was over twenty years old.
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